Object
Modeling
Bridging the gap between abstract design and concrete implementation with a single, unified language.
Why Object Modeling?
In traditional projects, the "Design vs. Code" disconnect is a persistent bottleneck. Ambiguous requirements lead to reinterpretations, bugs, and wasted cycles.
ThingsFlow solves this by treating the Object as the single source of truth. By modeling State and Activity directly, we ensure design and code are 1:1 reflections of each other.
Executable Design
From definition to execution in three logical steps.
Object Definition
Defining the tangible entities the system manages. Examples include 'Order', 'Product', or 'Shipment'.
State Definition
Mapping the lifecycle. An Order isn't just data; it transitions from 'Created' to 'Paid' to 'Delivered'.
Activity Definition
The triggers that drive change. Payment, Shipping, and Inspection are activities that mutate state.
Visualizing Logic
ThingsFlow automatically generates visualizations from your object definitions. The diagram to the right shows how an Order flows through its lifecycle.
This isn't just a drawing—it's the actual logic running the system.
Reusable By Design
One model, multiple contexts. Reuse core logic across different factories with minor configuration overrides.
S Factory
To ensure quality traceability, Company S performs incoming inspections on all materials before inventory management.
Standard Process Flow
K Factory
To prevent packaging damage, Company K skips inspections and proceeds directly to warehouse entry.
Adjusted Process Flow
Integration
Models directly connect design and development
Reuse
Stored in Object Portal, reusable across projects
Standardization
Unified systems across orgs, factories, and equipment
Consistency
Accurate data structures linked to KPI, analytics, quality